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Theatre

Pestilence's final level

This is the final level of Pestilence, so by this point the player has learned all the mechanics and know multiple ways to use them. Due to that, this level combines lot of dynamics, giving the oportunity to solve it in multiple ways but with the highest risk and difficulty in the game

Theater Gif ya listo.gif

Technical details

  • Engine: Unreal Engine 5.1

  • Tools Used: Unreal 5.1, Adobe Illustrator

  • Level Length: 10-15 Minutes.

Description

This a Theatre where the last judge (the objetives to murder in the game) hides. So the player has to figure out how to get in there and finish him.

Different paths

In this level, the player has to reach the 2º floor of the theatre to kill the judge. But first he has to enter to the building, and there are some different ways

Entrance2.png

2. Women entrance:

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Only noble women can enter through that door. There's a women bathroom just next to this entrance.

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1. Main door:

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Guards will tell the player "you are not wealthy enough", only nobles are allowed, so if he wanna get this entrance he'll have to find one.

Entrance3.png

3. Balcony:

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There's an extra entrance to a prohibited zone. The player will have to use a teleport and there will be a guard waiting for you, so he may have to choose carefully for the right moment.

Map

Mesa de trabajo 1.png

Floor 0

Floor2.png

Floor 2

Floor1.png

Floor 1

Mesa de trabajo 2.png
pest2vest.png

Working with enviromental artists

Doing this map I had to make sure that the artists were aware of how the level works, the path of the player, the context of every object and its relation with the NPCs and the purpose of every room.

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I had reunions with them, wrote floating texts through the map and solve some doubts in Discord to help them (they did a very good job and always asked if they weren't sure).

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I made sure the path, nor the navmesh,  wasn't altered. I replayed the level a lot of times and made a few corrections.

pest3block.png
pest3vest.png
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