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Zombie Killing VR Prototype

My work

Design

  • Feature design

  • Level design

  • Enemy behavior design

Sound

  • Sound design

  • Sound implementation

  • Music composing

Unity Engine

  • VR implementation

  • Lighting

  • Art implementation

Coding

  • Enemy behavior implementation

  • Main features

  • Readapting some of the VR plugin's code

About the game

I've been learning how to make VR games in Unity. Here is a little demo I've made to test this new knowledge.

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Weapons

You can grab guns, reload them using magazines and shoot them to blow heads of zombies. You can use axes too. Remember to catch aid kits to recover health.

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Kill! Kill! Kill!

Kill all the zombies and win! Just that. 

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