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Design
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Features and systems design
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Gamemodes design
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3 modes designed considering all gameplay aspects of the game (none of them were implemented)​
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Lobby menu UI
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Guild system
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General documentation​
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UI layout design
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Spectator camera for e-sports
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Documentation tasks​



Unreal Engine & Blueprints
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Customize menu
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Camera travelling system​
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Ship selection and skins showcase system
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Some UI features
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Spectator camera system
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Attach to players and custom views
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Zoom, rotation, free navigation, travelling transitions
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UI
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Various UI features
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Help in shop implementation
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Data-table tasks



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