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Zombie Killing VR Prototype
My work
Design
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Feature design
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Level design
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Enemy behavior design
Sound
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Sound design
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Sound implementation
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Music composing
Unity Engine
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VR implementation
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Lighting
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Art implementation
Coding
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Enemy behavior implementation
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Main features
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Readapting some of the VR plugin's code
About the game
I've been learning how to make VR games in Unity. Here is a little demo I've made to test this new knowledge.

Weapons
You can grab guns, reload them using magazines and shoot them to blow heads of zombies. You can use axes too. Remember to catch aid kits to recover health.
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Kill! Kill! Kill!
Kill all the zombies and win! Just that.

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