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Palace Party
Pestilence level
This is an extra level that I created for Pestilence.
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There are 3 objectives and it's pretty inspired by the Hitman saga.
Technical details
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Engine: Unreal Engine 5.1
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Tools Used: Unreal 5.1, Photopea
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Level Length: 10-15 Minutes.
Description
This an extra level that I did just for my portfolio. It's far more open than the others and, of course, it's on blocking.
Level flow chart

Structure

Layout
1. Street
Access to entrance from street

Area to get noble

2. Entrance

Entrance's first floor
Entrance's second floor

3. Garden
Main garden

Maze

4. First floor
Main saloon

Left wing

Right wing

Tea saloon

First kitchen

Second kitchen

5. Bedrooms
Access to bedrooms

Bedrooms hall

Gioberto's bedroom

6. Alley

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